

It has been theorized by some fans that the Mannequins are able to move so quickly despite lacking proper feet, is because they are able to propel themselves quickly by using various types of gymnastic maneuvers. This would mean that Doug would have to be extremely stealthy, using Teleport to get around the map, Telekinesis to gather as many soul shards as possible while in one spot, and Primal Fear to stun the Mannequins as a last resort. Most likely due to the fact that they don't have proper feet, it's theorized that their movement might be quieter than other monsters.īecause the Mannequins are blind and have no ears, it is theorized that they detect movement through vibrations. As shown on the Chapter 4 end screen, the Mannequins will roam around while walking in a rather wobbly manner.

It was also confirmed there were types of Mannequins that were red and white.Īlthough there is currently no hint as to how these enemies will function, a Twitter post from the developers state that the Mannequins will have a move-set and behavior that they described as "crazy," foreshadowing the difficulty of their stage. There is an additional type of red Mannequin that is shaped like a male figure, lacking a head entirely, and possessing an extra set of pointed limbs.

The Mannequins were all initially designed as only female, but after an update, this is no longer the case. They also have a pointed head, resembling a cone-headed Mannequin.

When Bierce opens it, get to the portal as fast you can!!! As soon as you win the level, take a deep breath and appreciate that you S Ranked Elementary Evil.As shown in the end screen, the Mannequins appear to have slender humanoid figures, with long pointed limbs and no hands or feet. Agatha will block but Bierce will open it soon. Make sure to use a speed boost to quickly evade Malak. Speaking of paths, zoom out your mini map (press z) and take the longest route to the auditorium as Agatha will block the shortest route. Touching one of these will summon Agatha to your location! These portals are relatively easy to avoid luckily, as they don’t appear in the path to the auditorium. Be careful, as there are fake portals scattered across the maze. After hearing Malak say, “Give that back to me mortal,” quickly run through the doors you are at and make a beeline to the auditorium. These will be the doors that lead to the end portal. Collect the Ring Piece and keep heading forward until the escape doors close to triggering the ending cutscene.Īfter Agatha starts to blabber on and on about being a bad friend, heads to the doors from the opposite side of her. Keep the Primal Fear ready in case you come across Agatha. You want to save time and that Zone probably took a huge chunk of it. (Keep in mind the big weird bumps in the map! Agatha’s hiding place doesn’t count as a secret but an achievement.) After collecting the last shard, RUN. You eventually come across it as it is located around the lower left-hand corner of the map. Keep using that telepathy, primal fear, and be on your guard! Now for the secrets, lucky you! You only have to collect one. However, this Zone might get a little tricky as Agatha can teleport to random spots to make a surprise attack. Use the same strategy from Zone 1 to this Zone. After waiting for Agatha’s little cutscene to end, speed boost your way into Zone 2 and start collecting the last remaining shards. Collect all the first 127 shards to proceed to the next Zone.Īfter collecting the first 127 shards, quickly make your way to the other zone by heading to the playground. If you see a big bump in the map and there’s a door there, open it to collect the secret. (3 to be exact! Memory room doesn’t count as a secret.) The secrets can be easily found on your mini-map. You must also collect all the secrets in the Zone. This decreases the huge risk of dying rather than just running and hoping for the best. As soon as she spots you, use primal fear to stun her then run as far away as you possibly can. Make sure to grab the Enemy Reveal Location shards too! You can see Agatha using telepathy and plan her attacks. Just stay away from Agatha and quickly collect the soul shards. As soon as the cutscene ends and the doors open, speed boost your way through the doors and the barrier. The cutscene that plays will, unfortunately, count as time for the time trial, but it only lasts about 30 seconds so it won’t make a huge dent in time. As soon as the level loads, IMMEDIATELY speed boost through the barrier and quickly make your way through the hallways and into the auditorium.
